In the near future, a hostile alien race, The Formics, have attacked Earth. If not for the legendary heroics of International Fleet Commander Mazer Rackham, all would have been lost. In preparation for the next attack, the highly esteemed Colonel Hyrum Graff and the International Military are training only the best young children to find the future Mazer.
Ender Wiggin, a shy, but strategically brilliant boy is pulled out of his school to join the elite. Arriving at Battle School, Ender quickly and easily masters increasingly difficult war games, distinguishing himself and winning respect amongst his peers. Ender is soon ordained by Graff as the military's next great hope, resulting in his promotion to Command School. Once there, he's trained by Mazer Rackham, himself, to lead his fellow soldiers into an epic battle that will determine the future of Earth and save the human race.
Did you know?
While the trailers for Ender's Game suggest this is an action-oriented story full of epic space battles, the book is actually much more psychological in their exploration of the lead hero and his rise through Battle School and Command School. One of the central themes the novel deals with is the idea of games. As mentioned, Battle School students encounter an advanced simulation called the Mind Game. Ender and other characters use games as a way of contextualizing their experiences and making sense of their very adult world. Read More